Vikings Robotics

SolidWorks Training

Introduction

This course is based on the 25-part video series produced by SolidWorks.

  • SolidWorks is an industry-leading 3D design tool.
  • 3.5 million engineers use it.
  • Save time and money by building virtual prototypes.
  • Three document types: Part; Assembly; and Drawing
  • Build a simple part.
  • Sketches and features within a Part can be viewed and selected in “feature manager” on left panel.
  • Press the spacebar to select views.
  • Right-click a toolbar to customize it.
  • Be sure to check out the tutorials under “Help.”
  • A drafting standard is a collection of document presets. Choose one (usually ANSII or ISO) from the Properties menu.

Parts

  • Build a C-frame.
  • Every part begins as a 2D sketch.
  • A sketch must be drawn onto a plane or surface. If you’re having trouble drawing, be sure that you’ve selected the plane into which you plan to draw.
  • To deselect the line tool, either right-click/select, or press the escape key.
  • Every element in a sketch must be fully defined, meaning it must have a specific location and can’t move.
  • Under-defined entities are shown in blue, and have a (-) to the left in the feature manager.
  • Use relations and dimensions to fully specify the entities in a sketch. There are many to choose from.
  • The offset entities tool duplicates sketch entities at an offset, which can be useful for C-frames and many other parts.
  • Extrusions are available from the features tab.
  • Mid-plane extrusions give Parts symmetry, which can be very helpful when parts are combined into Assemblies.
  • The underlying sketch of an extrusion can be edited. Saving the sketch updates the extrusion.
  • Control-Z to undo.
  • Use the fillet tool to create rounded edges.
  • Start a bracket.
  • Zoom in/out with scoll wheel or Z/Shift-Z.
  • Fit the model on the screen by pressing “F”.
  • Arrows rotate model in increments of 15 degrees.
  • Control+arrow pans model.
  • Shift+arrow rotates model 90°.
  • Alt+arrow free rotates model.
  • View/Display/Tangent Edges will show and hide lines appearing between flat and curved surfaces.
  • Finish the bracket.
  • The Hole Wizard creates holes for standard fasteners. Use the Hole Wizard especially when a hole will be filled with a fastener.
  • Adding holes is a two-part process:
    1. choose the hole type
    2. place the holes
  • After creation, holes can be precisely positioned by constraining their center points with dimensions and relations.
  • Begin a sketch on a surface by right-clicking and clicking the Sketch icon.
  • Automatic guide lines help you place tangent lines. However, this sometimes fails to create a relation. If so, you must add it yourself.
  • Use Extruded Cut to remove material from a model. Multiple surfaces can be selected for cutaway by clicking them.
  • Build a compression spring.
  • Helix/Spiral is a kind of 3D feature similar to Extruded Boss/Base. Like other features, it operates on a sketch through the third dimension.
  • Avoid re-drawing entities by copying them from one plane to another with Convert Entities.
  • Add a new plane through Reference Geometry.
  • Combine curves with Composite Curve.
  • A Pierce Relation can be used to align a circle centerpoint with an out-of-plane curve.
  • Swept Boss/Base extrudes along a curve.